Rogue Classes

Rogue Classes


Assassin

Maximum strength: 120
Maximum intelligence: 100
Maximum dexterity: 175
Maximum combined stats (statcap): 310

Stats required to join: Str: 70, Dex: 80, Int: 10
Skill required to join: Hiding 65%
Either of these skills are required as well: Stealth 65%, Fencing 65%

At primary (100%): 
Anatomy, Detect Hidden, Hiding, Tactics, Poisoning, Tracking, Fencing, Stealth

At secondary (85%):
Parry, Camping, Lockpicking, Removetrap, Magic resistance, Archery 

At tertiary (65%):  
Item Id, Forensic, stealing, Wrestling, Healing, Snooping 

At penalty (40%):  
Armslore, Cartography, Taste Id


Treasure Hunter

Maximum strength:  135
Maximum intelligence: 95
Maximum dexterity: 140
Maximum combined stats (statcap):  300

Stats required to join: Str: 55, Dex: 75, Int: 10
Skill required to join: Cartography 65%
Any of these skills are required as well: Lockpicking 65%, Remove Trap 65%, Tracking 65%

At primary (100%): 
Anatomy, Camping, Cartography, Detect, Discordance, Lockpicking, Tracking, Fencing, Remove Trap, Itemid 

At secondary (85%):
Hiding, Tactics, Swords, Maces, Healing, Veterinary, poisoning, Magic Resistance,

At tertiary (65%): 
Forensics, Stealth, Wrestling

At penalty (40%):  
Armslore, Animallore


Ranger

Maximum strength:
 120
Maximum intelligence: 120
Maximum dexterity: 150
Maximum combined stats (statcap):  300

Stats required to join: Str: 70, Dex: 70, Int: 10
Skill required to join: Archery 65%
Either of these skills are required as well: Tracking 65%, Camping 65%

At primary (100%): 
Anatomy, Camping, Discordance, Archery, Tracking, Healing, Tactics, Animallore

At secondary (85%):
Detect hidden, Hiding, Veterinary, Herding, Magic Resistance, Animal Taming

At tertiary (65%): 
Item id, Forensics, Wrestling

At penalty (40%): 
Armslore, poisoning, stealth, Cooking, Taste Id

Archer

Maximum strength: 130
Maximum intelligence: 85
Maximum dexterity: 150
Maximum combined stats (statcap):  300

Stats required to join: Str: 55, Dex: 75, Int: 10
Skill required to join: Tactics 65%
These skill is required as well: Archery 65%, Tactics 65%

At primary (100%):  
Anatomy, Tactics, Archery, Fencing

At secondary (85%)
Animallore, Itemid, Parry, Healing, Hiding, Magic Resistance, Poisoning, Tracking

At tertiary (65%):  
Detect Hidden, Meditation, forensics, Veterinary, Macefighting

At penalty (40%): 
Armslore, Stealth, Remove Trap, Wrestling, Taste Id

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